Per-Anders Edwards :: Resume

 
General Information

A Swedish born Englishman now living in the San Francisco Bay Area; I am currentlyworking full time for Maxon GmbH on Cinema 4D and Bodypaint 3D.

My background is in Graphic Design, Corporate & Events and Fine Art, though currently I develop C++ plugins for Cinema 4D and have a experience of a broad range of 3D applications, and techniques.

As a C++ developer I’m the joint inventor of “Superflange” with Paul Everett under the nom-de-plume of “The Third Party” in 2003 (also known as Appels or ApeSplit in MAYA there developed by another coder), and the developer of many powerful, well known and well used plugins for Maxon’s Cinema 4D and Bodypaint 3D including “Mesh Surgery”, “Storm Tracer”, “Max UV Tools” (now integrated into Bodypaint 3D) and many others.

However not solely a Cinema 4D/Bodypaint operative (though currently most familiar with it’s API), I am experienced with many applications, including Maya, XSI, Z-Brush, Lightwave, Modo, and the usual 2D painting, vector, compositing and editing apps on the Mac & PC platforms. Of course if I am not familiar with your particular software I am noted for exceptionally fast learning skills.

Feel free to contact me with any questions you have about my skill set or if you want to set up a Jam (bassist and drummer not included).

Date of Birth
07.28.1976
U.S. Residency Status
Permanent Resident
Education
BA (Hons) FIne Art, Paint/Print/Photography (Bradford)
Miscellaneous Information
Full US and UK Drivers licenses, good health, non smoker, guitarist.